A Decorator Pattern - Delphi OOP Chapter 27
Thursday May 8, 2008
in Delphi OOP :: In this chapter we look at situations where it is not necessary to change the core characteristics of an object at run time, but rather optionally to be able to add behaviour to the object’s existing behaviour. In OO parlance we want to decorate an object and so we’ll look at the Decorator pattern.
Read the full article to learn download A Decorator - Delphi OOP Part 14 - Chapter 27
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