Here's another simple yet addictive game written in Delphi. Dodge game has a simple rule: collect the blue squares, avoid the red circles (dots).
A great way to learn controlling the mouse :)
A great idea for the Fancy Delphi Application Contest ;-)
Dodge Game - Delphi VersionDodge game has a simple user interface - one full screen (can be resized) window. When the game starts there are two red squares on the screen: one "fixed", one moves as you move the mouse.
When you hit the first square with the second square (mouse) a new red circle starts floating around the screen. The next time you hit the square, another circle drops in. Circles float at different speed.
Your task is to hit the blue square as many times you can - while trying to avoid the red circles. Each new circle in the game wins you an extra point. The more points you have - the better you are.
I was able to collect 30 points - can you collect more?
"Dodge" was submitted by the DelphiBasics Team.
Do you have a FDA(C)? Submit your Delphi code to the Fancy Delphi Application Contest.